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Fallout 4 weapon switch delay

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5 points into toughness gives 50 damage resistance, where 1 point into strength and 4 points into armorer gives at least 80, but more than likely 160 physical and energy resistance. Toughness is not worth the five points if you consider the strength and armorer logic earlier. This perk allows you to explore the Commonwealth, get more loot, and help you build your relationship with most followers. It offers 80+ physical and energy resistance (30+ is base, 110+ is level 4) on two armor spots for a total of 160+ physical/energy resistance. Stength Perks Armorer - Level 4īallistic weave makes this worth it. Read the optional perks section below to understand why 11 LCK is in parenthesis. Save your perks as you level if the perks below aren't available.

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Use the special book and 2 levels to bump your strength to 2, endurance to 2, and luck to 8, then collect each of the bobbleheads throughout the game to get to a final build of 3-4-3-6-7-9.

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* indicates where you should spend 1 perk. + indicates where you should use the You Are Special book.